This is a discussion like the gender of angels. None. All. The game was clearly developed to be played with 2 or more people and take advantage of each class benefits. All classes will struggle in one or more missions while playing solo.
In the end the best class offline will be the one you manage to solve missions with, preferably all of them. One of the best features of EDF Sandlot games is how different the 4 classes are from each other (or were) and how much the gameplay changes when you use one or another.
To me the best and most interesting classes are by far are the Wing Diver and Air Raider.
The Wing Diver is the most fun (or was 😐😐😑😑😑... see next) class to use, and it's a very aggressive class. Energy management is the thing you need to learn how to deal with. However it's very different playing the WD in 4.1 and 5, a few things are equal but many are not.
The Air Raider can deal tremendous amounts of damage and it's the class requiring more strategy, tactics, planning and advanced knowledge, and I love that. It's the most different class of all 4 due to its wide and varied kit, and also the one that is more viable to do missions with different loadouts. He's to me the absolute top class in EDF 5, so much fun to use him now especially in inferno. He rocks on most missions, especially chaotic ones, only struggling in some cave ones. However, it must be said that most of his weapons have a luck factor in their use. But now that the WD is the annoying queen of the weapon charged beeps among other dumb options, he is a gazillion miles away from her.
Do realize that AR is ultimately the class that will likely take more time to really be good at.
The Ranger is the usual boring FPS character. He had a good start on 4.1, but struggled in Inferno. He has been improved a lot in EDF 5 with the vehicles, running and abilities, since now he can at least escape if necessary. His biggest plus in 4.1 was that it's the only class that will replenish health of NPCs when picking up health crates, something that thankfully Sandlot changed on 5 as it was ridiculous so it's no longer his uniqueness, although he has enhancements that can still make that better than other classes. He has the best, easiest and most effective sniping abilities in the game by a mile, only thing where he really excels as he's average on everything else.
Still, it's probably the most difficult class to be successful overall.
The Fencer, well is the Fencer. You either hate the idiot, or you love the powerful guy. It's the most difficult class to use and master initially. The rewards can be very good, even more in EDF 5 as he now can almost fly like a WD, with no energy issues and a limited cooldown. I still hate the idiot, and probably ever will, as I find it too much of a hassle to use for too little fun to play. Ok, eating my own words 😂🤣. Since the WD is mostly annoying and not a joy to play now, I started to play around with the big guy. And I must say it's fun. Although I'm still a basic Fencer player there are quite a few mission that are a joy to play with him. Still, he's difficult to master.
In the end it's your choice. Try them all, settle with the ones you can adapt better. And be more successful with. And more important the one you have more fun playing. That's a major plus of the game anyway.
I do advise everyone to master as much as possible at least 2 classes. This will make you enjoy the game more, and put all missions within reach, as they'll likely all be easy or almost with one of them.
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